Showing posts with label Experiments. Show all posts
Showing posts with label Experiments. Show all posts

Tuesday, 8 April 2014

Requiem - Abstracts #02 (Requiem and Kyrie)

The pathway to finding a solution or outcome to such an open and abstract project is still very much in flux. The examples below are one possible offshoot of a previous experiment. These are a couple of weeks old now, so the methodology behind a solution has developed and evolved since, but nonetheless, they are worth posting in an attempt to find a footing.

 
The initial ideas spawned from flattening curves and then extruding them against one another, or revolving them within a three dimensional space. Already, some of these have some interesting decisions. Some are very formal, with structure and weight, whilst others hover in negative space and demonstrate options for manufacture.


These options are far more in line with the aesthetic and ideas of traditional sculpture. In my role, I'm trying to find some alternative paths. These are not outcomes in any way, but demonstrate the breaking of traditional approach, attempting to create forms that sit in alternative spaces or that simply break from traditional ideas that we may have had.





In many ways these are just bizarre experiments in an attempt to find some interesting pathway through the project. But these ideas are already a few weeks old and new thoughts / research are being discussed, so keep updated for some new methodologies in the next few weeks.

Tuesday, 11 March 2014

Requiem - Abstracts #01

Already, this project has overcome the unenviable task of creating form from data, embarking on the task of creating art from numbers or mathematics. These technical challenges were intense and complex, far too complex for myself, and the work that Alan and Ethan have undertaken has been quite astounding. A real headache destroyed with some superbly clever scripting and scene setup. And from this, from these csv files, a set of curves have been born that directly translate to the creation of Requiem. From movement to music, data to sculpture, it is a project that seems so pure in its representation. Something so different from my usual practise. I will be writing more about some of this conceptual stuff soon, but my job now is to join the team as a artsy fartsy experimenter. I've stayed clear of the technical setup (not only because my brain lacks that capacity) because I wanted to approach from the outside, purely to experiment with the tools and setup created. Already, I've had some fascinating results, and I can see plenty more in the future. So, here is the first contact sheet for Requiem by myself.




The future of the project is still wonderfully open, with ideas and conclusions born from the act of creation. I'll be experimenting plenty more with different approaches and data sets, but for now, this demonstrates some initial creation from data. I'll also discuss how some of these were made, but for now, I'd like to keep the experimentation free from technical details. So, I guess, more soon.