Thursday, 10 April 2014

Contact Sheet and Turnaround

Following yesterdays post, here is a contact sheet and turnaround for the construction of the 'conductor gyro part 2 -  Dies Irae' sculpture.



Ethan Shilling

5 comments:

  1. excellent! many thanks, Ethan :) I'll let you know how I get on. Just one more thing then; could you do a spot of research re. Autodesk Inventor and the file exports between Inventor and Maya? (I.e. is it easy to save out the silhouettes from one to the other).

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  2. Would that be the .DXF format you referred to in one of your emails?

    At the time I did a quick Google and found out several things. Maya can import and export to this format, but I've also found a little tool called FBX Converter which converts .FBX format (which Maya also supports) to .DXF and vice versa. This tool can also view DXF files so I did a quick test with a cube and it appears to work fine, so I don't think we should have any issues. It does appear to only support polygon meshes rather than the raw curve data, but I don't think that should be a problem.

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    Replies
    1. Thanks Ethan - yes - .DXF files - so let's see what the fabricators suggest from this point forwards! Watch this space :)

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  3. just a note the modellers you are referring to are polygon modellers, and if there are curves, which i can see there are, then these cut strange on any cnc/laser. you need to export to dxf, back save as R12 version which will delete any spline references and and give you a file to start from - Paul Dodd www.tradelasercutting.co.uk & www.tradecnc.co.uk - i got your email this morning thx.

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