Sunday 30 June 2013

Track 1 v001

Track 1 is a little different as it's created in Maya, so it's got a real CG look to it. I felt that because the music  tempo is so slow using flat 2D would feel slightly undramatic, so I've emphasised 3D space. I've only been able to render the opening 12 seconds but it's enough to get the point across.


Friday 28 June 2013

Act Drafts Complete

After an array of power cuts this morning, I've finally managed to upload the 5 draft sequences. From this stage, it's a solid week of refining all the parts that I don't like or simply aren't working. The sequence for track 10 is the roughest so far, but most of the others are very close to completion.

Track 02


Track 04


Track 05


Track 06


Track 10

It will be good to go back and look at each section in detail now that I've had some time away from them all. Crits and suggestions at this stage will be super helpful.

Thursday 27 June 2013

Track 3 Draft

Everyone do the 'Hale-Bop'! Maybe not, but you'll understand when you watch Track 3. Very much inspired by Fantasia and Emma Foster's painting has a lovely brush-stroke quality which I thought would be the perfect fit. One thing to note is haven't considered the transition colours at the beginning or end yet. I'll adjust that for the next update.



Friday 21 June 2013

Drafts Track 7,8 and 9

Put the initial drafts into a sequence to see how it all plays out in order. Quite satisfying.


Tuesday 18 June 2013

Track 7 v003

Another draft of of Track 7. Almost complete barring a few changes later on.


Monday 17 June 2013

Track 05 Render v002

Here is an updated version of Track 05, it's been something I've been struggling with but this block out at least provides something to work on in detailed sections. I'm going to move on to my final track so that I know all will blocked out and take off some pressure concerning deadline etc. After is all done, it will be a case of revisiting each section and reworking the parts I don't like.



I've also quickly comped the three middle sections so that I can start to understand the transitions between.


Sunday 16 June 2013

Track 9 v005

Re-jigged Track 9 for the new aspect ratio. It's thrown up a couple problems I didn't notice. At some point before the final render i'll go in and fix those problems, along with the ones I want to make regardless.


Thursday 13 June 2013

Track 7 v002

Continuing with Track 7 using Joey Ku's rather seemingly American minimalist inspired painting. There's going to be a lot of big bold white space in the middle section which will definitely mix things up a little bit!


Monday 10 June 2013

Track 7 v001

First 25 seconds of Track 7. I'm getting a cocktail umbrella feeling from this one so far...




Sunday 9 June 2013

Track 8 v005

After a bit of a slog, the draft for Track 8 is finished. Some of the transitions are a bit ropey but I really want to move on to another track rather than fiddle with this one and let minor issues drag on. The good news is that means I have nearly 5 minutes 95% done and the next tracks are much shorter and easier to manage.


Thursday 6 June 2013

Film Stills so far...

I've also been readjusting work for the new aspect ratio we are working at. Here are some stills of the sequences so far...

Track 05 Render v001

Roughing out the fifth section which is the most abrstract and jazzy part for me. This fills the gap between 2 pieces I've already completed, so I know how I want it to start and end. It's a pretty detailed sequence, so I've started by setting up the first section of this piece and will develop from there.


The sequence before this ends in a very simplistic and 2d world, I wanted to carry this through but start to add colour and more abstract reactions to the music. I'm planning to have this finished by next Tuesday, which will mean I will have 4 out of 5 sections drafted out and ready to test on the projector.  More to come in the next few days.

Wednesday 5 June 2013

Track 8 v004

We got the final resolution (2048x768) which is much wider than what we've been initially been working at. I didn't want to crop the image as it's purposefully composed in height. Instead, I've extended the canvas outwards which caused a few problems but is now resolved for this animation. For some unknown reason however, the camera has gone completely wrong in the opening seconds, so keep in mind that bit is nothing like what it should be!

The music is much calmer half way through so I'm keeping the animation style very simple for the second half in order to give the audience a breather before the onslaught of traffic light jazziness in Track 9. It's basic, but hopefully the quality of the initial animations will still provide some visual loveliness.


TRACK 8 v004 from Thomas Beg on Vimeo.

Tuesday 4 June 2013

Track 02 Render v002

I've not made any changes to this sequence apart from the adjusted resolution. Already, this format is starting to look more engaging and cinematic.

Track 02 Render v001

Beginning to rework the rough version for Track 02. I'd like to rough out the other 2 sequences in the next week so that I know how the entire thing will play out. Once that is done I will spend the final weeks really refining everything.